Fallout 4 Where Can You Find Railroad Underground? (Perfect answer)

The Old North Church is the last spot on Fallout 4’s Freedom Trail, with the Railroad residing within. You’ll have to clear the place of some Feral Ghouls, then head to the basement, which can be found to the back right upon entering the church.

How do you find the Underground Railroad in Fallout 4?

You can twist the ring clockwise or counterclockwise by highlighting various parts of it, and push the button in the middle. You need to spell out the word “railroad” by highlighting the appropriate letter, then pushing the button after each letter. When the door opens, proceed in to meet the Railroad.

Is everyone in the railroad a synth?

So of all the “synths” in the railroad, none have synth components. Every synth has much higher resistences, but the railroad ones only have the values provided by their armor, for example Glory only has 51/86 ballistic and energy res while wearing the railroad heavy armor, which is suspiciously low.

Where does Freedom Trail end Fallout 4?

The eighth and final seal (“1R”) can be found at the Old North Church, the end of the trail. Following the Freedom Trail isn’t mandatory, the Sole Survivor can travel directly to the Old North Church if they already know its location.

What was the code for the Underground Railroad Fallout 4?

Here’s the code: 1R (fReedom) 2A (trAil) 3I (traIl) 4L (traiL) 5R (tRail) 60 (freedOm) 7A (trAil) 8D (freeDom) 7. Turn the dial and set the indicated letter in this order. Press the center button once the letter is set.

How do you open the railroad door in Fallout 4?

Spell “RAILROAD” by aligning each letter at the 12:00 position and pressing down on the center of the ring each time. A door will open once you’ve entered the letter D.

Is Piper a synth?

One can call off the operation (failing the quest) or have her perform a traditional replacement op. If you do so, you will find Piper inspecting Fake Piper’s corpse and confirming that she was a synth to DC’s people.

Why is railroad hostile?

Any extra attempt to speak with her outside accepting and completing quests will cause the Railroad to become hostile. This appears to be a bug as the Lost Soul missions should not be available if no survivors remain at the Institute.

What do you get if you side with the railroad?

Siding with the Railroad ultimately helps save Synths from a life of servitude. Upon leaving the Institute building, there is also an opportunity to save a Synth boy who believes you to be his parent.

Does Piper like the railroad?

Piper’s Likes and Dislikes: Piper approves of you joining the Minutemen and the Railroad, and, by extension, helping the down-on-their-luck and the innocent. She’s also impressed if you try and avoid violence when the option comes up in dialogue.

What level is Swan Fallout 4?

There are plenty of formidable creatures in Fallout 4, but few are quite as terrifying as Swan. This super mutant behemoth not only weighs in at a daunting level 50, but also has a number of attacks that’ll drain your health bar faster than you can blink.

Should you join the railroad in Fallout 4?

The Railroad will also provide players with access to some of the best armor upgrades attainable within the game, with the least amount of hassle. Joining up with the Railroad also allows players to maintain good relations with the Minutemen.

Where is the railroad base?

Railroad HQ is the second base of operations of the Railroad after their main base of operations, the Switchboard has been raided by the Institute’s forces. It is located inside the catacombs of the Old North Church.

Who is Sam Desdemona?

Sam is a presumed deceased character who formerly knew Desdemona.

Can you build the signal interceptor by yourself?

If you want to do it all by yourself – it seems to work to first go to one of the tech specialists and then buy back the signal interception plans. The quest log will reset and you are able to start building the reflector by yourself.

Fallout 4 Guide: Where is the Freedom Trail and How to Follow it to the Railroad

When you play Fallout 4, you’ll be in the war-torn wasteland of Boston. The majority of the city has been destroyed, but some landmarks have survived. There are several of them, including the Freedom Trail, which is an extremely essential component of Fallout 4’s main storyline. The Railroad, a secretive organization committed to rescue Synths from the prejudices of society, may be found at the end of the tunnel. Although you are free to choose whether to join them, you will eventually want to pursue the Freedom Trail to locate them, so here’s how to go about it.

You can start the quest at any time by listening in on a conversation between a pair of Diamond City citizens beside the “Bounties” board, or you can follow the main quest line until you are charged with locating the Railroad.

There is a tour guide robot at the fountain that you may use to activate the first plaque, which is near the fountain.

The Freedom Trail is comprised of a series of places marked by plaques in Fallout 4, each of which represents a stop on the journey.

  1. Of course, in order to discover them all, you’ll need to actually follow the trail, but how do you go about doing so?
  2. The course of the Freedom Trail may be seen here.
  3. The Old North Church is the final stop on Fallout 4’s Freedom Trail, and it is home to the Railroad, which can be found within.
  4. Another plaque, this one with a door nearby, may be found at the end of several long corridors.
  5. It’s likely you took notes, and you’ll have 7-A, 4-L, 2-A, 6-O, 3-I, 5-R, 8-D, and 1-R as a result of your efforts.
  6. Rotate the outer ring of your cursor so that the inner ring points at various letters by placing it on the outer ring.

With the Railroad, you’ll be introduced to another another of Fallout 4’s major groups. It is entirely up to you how you go from here. – The information in this article was last updated on April 17th, 2017. OTHER IMPORTANT TOPICS:

Fallout 4 Freedom Trail Code – How to Join the Railroad Faction

Most individuals would leap at the chance to become a member of a secret organization if they were offered the opportunity. In Fallout 4, players have the ability to do precisely that. Players can choose to become an exclusive member of theRailroad faction if they successfully complete theRoad to Freedom quest. This guide will assist you in tracking down the clues that will lead you to this faction’s underground base and in deciphering the Freedom Trail code. If you want assistance with any other aspects of the game, please visit ourFallout 4 guidelines walkthrough site, which includes articles such as this one on mission walkthroughs, as well as location instructions for uncommon items like as the X-01 Power Armor.

Follow the Freedom Trail Quest

Almost everyone would leap at the chance to be accepted into a secret organization if they were offered it. Just such an option exists in Fallout 4. Players can choose to become an exclusive member of theRailroad faction if they complete theRoad to Freedom quest. This guide will assist you in tracking down the clues that will lead you to this faction’s secret base and in deciphering the Freedom Trail code. – In the event that you require assistance with any other aspects of the game, please visit our Fallout 4 guidelines walkthrough center, which has articles such as this one on how to complete quests and locations for rare goods such as the X-01 Power Armor.

Fallout 4 Freedom Trail Code

The red brick walkway on the ground heading away from a seal that can be found immediately in front of the fountain should be noted as well. The next stage is to go down this brick road, which will lead you to a number of historical tourist destinations across the city. Following the first beginning point, there are seven additional spots to visit, and each of these locations has a clue that may be used to unlock the door to the Railroad’s secret stronghold. The hideaway may be discovered at the end of the tour, at the spot shown on the map.

Take note of each of these symbols, as they will serve as clues to gaining access to the hideaway later on in the game.

  • Notice the red brick route on the ground running away from a designated seal in front of the fountain, which is a good place to start. Continue along this brick road, which will lead you to a number of historical tourist destinations across the city. Step three: Afterwards, there are seven more spots to visit, each of which contains a clue that will lead you to the Railroad’s secret hideout. There are seven additional locations to visit beyond the first starting point. Towards the end of the excursion, you’ll come upon a hidden hideaway. There will be a municipal seal on the ground at each tourist attraction, with a specific letter and number written on it. Each of these symbols should be taken notice of, as they will serve as clues to gaining access to the hideaway later on. This type of marked seal is found at eight different locations, including the first fountain that is labeled with the number “A7.” After that, there are a few more tourist destinations with seal symbols:

Take note of the red brick walkway on the ground heading away from a designated seal in front of the fountain. Continue along this brick road, which will lead you to a number of historical tourist destinations across the city. After the first beginning point, there are seven additional spots to visit, and each of these locations has a clue that may be used to unlock the door to the Railroad’s secret stronghold. The hideaway may be discovered at the end of the trip, at the location shown on the map.

Each of these symbols should be taken notice of, as they will serve as clues to gaining entry to the hideaway later on.

There are a total of eight of these designated seals, including the one at the first fountain, which is labeled “A7.” The following tourist destinations and seal symbols are located nearby:

How to Get the Passcode to the Railroad Hideout

Continue along the passageways until you reach the Freedom Trail Ring, which is mounted on the wall and has some cables stretched from its sides. This big seal is actually a sophisticated padlock, and in order to open it, you must enter a password that has been provided. The ring may be spun clockwise or counter-clockwise to align letters along the ring with the red arrow at the top, and then a letter can be entered by pressing the center button. The password for this lock is RAILROAD, which was revealed by the clues on the trail’s designated seals, which were placed at strategic points along the path.

When you input the password, a wall will slide open, revealing a dark chamber with numerous Railroad faction members within, one of them is Desdemona, who will greet you upon entering.

You have the option of being honest or withholding information.

Joining the Railroad Faction

Afterwards, accept the follow-up quest titled Tradecraft after meeting with Desdemona and Deacons. Upon successful completion of this task and return to Desdemona, you will be given the option of accepting or declining admission into the Railroad faction. After accepting, Desdemona will lead you to the Railroad Headquarters where you will be able to use it as a quick travel point on your map. You can be a member of many factions, but bear in mind that the more objectives you perform for the Railroad, the more likely it is that other factions would disapprove of your conduct.

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Fallout 4: How to Find the Railroad (Freedom Trail Location)

The Railroad is one of the factions that may be found in the game Fallout 4. In its literal sense, it is an underground movement that works to support, assist, and save synthesizers from the Institute, frequently by smuggling them out of the country. However, due to the nature of The Railroad’s missions, its exact position might be difficult to locate due to the fact that it is concealed. Despite the fact that it was initially featured duringFallout 3, The Railroad has been around since the first Generation-3 synthesizers were created by the Institute, making it a frequent source of contention within theFallout franchise since its inception.

  1. In a variety of ways, the Sole Survivor can learn about the underground organization, most notably through oral tradition, which prompts the quest Road To Freedom.
  2. As for identifying The Railroad’s headquarters, the quick answer is that it’s located below the Old North Church.
  3. After that, they’ll have to figure out a puzzle called the Freedom Trail, which is based on the actual place in Boston, Massachusetts.
  4. Start by heading to Boston Common, located on the eastern part of the map in Fallout 4, and finding the beginning of the Freedom Trail once you’ve completed the mission.
  5. The crest will be connected to a narrow, red-bricked line by a thin red line.
  6. It should be noted that the brick line is broken at various spots, such as when it is covered by automobiles or rubble, but that a painted red line joins the ends of the line to give the player an idea of where they are supposed to proceed.
  7. When you arrive to Old North Church in Fallout 4, search for a damaged stairway with a white lantern painted on the side that leads to the upper level.

It is necessary for the Sole Survivor to pass another white lantern painted on the wall to demonstrate that they are moving in the proper way.

Players should take note of the fact that they may spin the ring with writing on the Freedom Trail crest, and that a red arrow points to certain letters on the crest.

Upon entering the right password, the wall will open and the Sole Survivor will be able to proceed into the Railroad HQ.

MORE: This is why the protagonist of Fallout 4 should have been a SynthHorizon.

Call of the Mountain, a PSVR 2 title based in the Horizon world, presents two challenges that Firesprite and Guerrilla must conquer in order to progress.

Brittni Finley is a model and actress (887 Articles Published) After growing up with games like Pokemon, Kirby, and Animal Crossing, the fifth installment of The Elder Scrolls: Skyrim transformed her life, and she has been a dedicated gamer ever since.

Whenever she isn’t tending to yet another new farm in Stardew Valley, you can find her scouring for secondhand 3DS cartridges or searching for the next big narrative indie game. Brittni Finley has more to say.

Fallout 4: how to join the Railroad and finish the Road to Freedom quest

A group in Fallout 4 is the Railroad, which is one of numerous. It is, very literally, an underground movement dedicated to supporting, assisting, and saving synthesizers from the Institute, frequently by smuggling them out of the building. Nonetheless, due to the nature of The Railroad’s tasks, finding its true location, which is secret, might be challenging. The Railroad has been there since the Institute’s initial Generation-3 synthesizers, making it a frequent source of contention throughout the Fallout franchise, despite the fact that it was originally featured during Fallout 3.

  • In a variety of ways, the Sole Survivor learns about the underground organization, most notably through oral tradition, which prompts the quest Road To Freedom.
  • When it comes to where The Railroad’s headquarters are, the quick answer is that they are located beneath the Old North Church.
  • A riddle called the Freedom Trail will be presented to them, and it is based on the real-world area of Boston, Massachusetts, and must be solved.
  • Start by heading to Boston Common, located on the eastern part of the map in Fallout 4, and finding the beginning of the Freedom Trail once you’ve completed the mission.
  • At first glance, the challenge appears to be rather straightforward: simply follow the red line, also known as the Freedom Trail, all the way to its conclusion, passing by a number of real-world monuments along the route.
  • In any other case, the player will need to keep an eye out for the red Freedom Trail and follow it as closely as they can to complete the mission.
  • There is a passage beneath the earth; pass through it and descend below through the staircases, ultimately emerging at a doorway on the right side.
  • One last Freedom Trail crest, this time on a wall, close to another white lamp, will signal the conclusion of this underground labyrinth.
  • Make the word “railroad” by spelling it out and pushing the buttons when you reach the necessary letter combinations.
  • Gameplay in Fallout 4 is available today on PC, PlayStation 4, and Xbox One, among other platforms.
  • The Protagonist in Call of the Mountain Faces Two Serious Obstacles.
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Follow this link to learn more about the author: Brittni Finley is a model and actress who lives in Los Angeles, California (887 Articles Published) Skyrim, the fifth entry of The Elder Scrolls series, transformed her life after she grew up playing games like Pokemon, Kirby, and Animal Crossing.

Since then, she has been an ardent gamer. When she isn’t tending to yet another new farm in Stardew Valley, you can find her scouring for secondhand 3DS cartridges or searching for the next big narrative indie game. Bri Finley has more to say about it.

How to finish Road to Freedom

For some people, the most pressing question is “how to get started on the Road to Freedom.” This quest can be triggered in a variety of ways, but if it hasn’t already appeared in your quest log, try hanging out outside Nick Valentine’s detective agency; the NPCs who frequent this location will frequently talk about the Railroad, which will provide you with the necessary information to start the journey.

  1. Located in Boston Commons, next to Park Street Station and the Swan Pond, the first quest marker for Road to Freedom may be found (watch out for the Swan).
  2. After then, you’re on your own, with just one instruction: pursue the Freedom Trail.
  3. All that is required is that you follow the red line that has been drawn in where it is essential.
  4. Remember that this is a pedestrian path, and as such, it never climbs up or under freeway on-ramps, so you shouldn’t have too much problem – despite the fact that you will be passing through some really dangerous locations en route.
  5. Located along the river bank at the north east corner of Boston, this dungeon is a must-see.

How to solve the puzzle in the Old North Church

A key issue for some may be “how to get started on the Road to Freedom.” While there are several ways to start this quest, if it hasn’t already shown in your quest log, try hanging around outside Nick Valentine’s detective agency; the NPCs that visit this place will frequently talk about the Railroad, which will provide you with the first step. At Boston Commons, between Park Street Station and the Swan Pond, there is an initial quest marker for “Road to Freedom” (watch out for the Swan). At the beginning of the Freedom Walk, there is a hand-painted sign directing you to the lantern, which may be found at the conclusion of the trail.

The solution, fortunately, is straightforward: the Freedom Trail is a tourist walkway marked by red tiles on the sidewalk that leads away from the sign and along the street.

Of course, saying it is simpler than doing it, since it is frequently obscured by other items in a pile of garbage.

Not only that, but you don’t even have to follow the route; you may simply go to its conclusion, which is the Old North Church. The North East Dungeon is located close to the river bank in the northeastern area of the city of Boston. In the house, be on the lookout for ghouls.

Joining the Railroad, recruiting Deacon, getting the Deliverer

Make friends with the Synth aficionados, and they’ll ask you to a battle to prove your mettle. This begins the task Tradecraft, which is a lengthy dungeon trek filled with a slew of Synth foes and a trove of valuable loot. The opportunity to formally join the Railroad and recruit Deacon as a companion will be presented to you once you have successfully completed Tradecraft. You’ll also get a delivery from the Deliverer. With a high Agility score, this distinctive 10mm pistol can be used virtually continually, making it an excellent choice for those who want to stand out from the crowd.

Finally, after you complete a few more tasks, the Railroad will offer to assist you with customizing clothing, which is a crafting system that is otherwise unavailable (Vault suits are the exception).

How to Solve the ‘Freedom Trail’ Quest in Fallout 4 and Join the Railroad

The Brotherhood of Steel is the most visible group in Fallout 4, but don’t write out the Railroad as a viable option. These brave freedom warriors are working in the shadows to bring down the nefarious Institute. It is, however, not that simple to become a member of them. If you’re having trouble with their introductory quest, require puzzle solutions, or don’t know where to begin, we’ve got you covered. Diamond City, located in the heart of the Commonwealth, is a place where whispers and paranoia are the order of the day.

  1. This new breed of synthetic individuals is virtually indistinguishable from actual humans, and no one understands why they are taking the place of ordinary folks around the coast.
  2. Check out the whole tutorial below to find out how to become a member of this secretive club.
  3. In order to become a member of the hidden ‘Railroad’ faction in Fallout 4, you must first complete the ‘Road to Freedom’ objective.
  4. If you want to sneak about and collaborate with ragtag rebels who are attempting to do the right thing in the Wasteland, the Railroad is the place for you.

‘Road to Freedom’ Quest Guide

You’ll need to travel to Diamond City in order to complete this task. As you travel the city, you’ll hear rumors and overheard discussions that will lead you to the objective.

The mission does not provide you specific instructions on what to perform. Instead, you’ll need to be familiar with Boston’s history and be able to follow the clues as they lead you. Following are the fundamental actions you’ll need to do in order to keep things simple:

  • 1. Make your way to Boston Common. It’s a park to the east of Diamond City that has a lot to offer. The park is directly across the street from Park Street Station, which is the same place where you’ll be entering for the main quest ‘Unlikely Valentine.’ 2.Speak with the Tour Bot, which can be found near the statue. Take a look at the ground – there’s a brick road that leads out of the city and around the perimeter. This is the well-known ‘Freedom Trail,’ which connects a number of historical places. You’ll see a number and a letter at the front of each site
  • These are the site numbers. 3.As you proceed along the brick road, make a mental note of the numbers and letters. Debris can sometimes make it difficult to see where you’re going. Keep an eye out for extra red paint lines that can assist you in your navigation
  • 4.The Old North Church, the trail’s final stop, is the final destination. 4.Travel to Old North Church, which is located northeast of Boston Common
  • 5.Travel to the church basement. At the end of the walk, there’s a catacomb with a bizarre dial to explore. Turn the dial clockwise or counterclockwise and enter a code into this box
  • 6.Here’s the code to remember: 1R (freedom), 2A (trAil), 3I (traIl), 4L (traiL), 5R (tRail), 60 (freedOm), 7A (trAil), 8D (freeDom)
  • 7.Turn the dial and set the indicated letter in this order: 1R (freedom), 2A (trAil), 3I (traIl), 4L (traiL), 5R (tRail), 60 (freed Once the letter has been selected, press the middle button. The concealed door will open once all eight letters have been entered with each unique button push
  • However, this will take some time. Contact the individuals who live down the secret way and agree to assist them with their next assignment. This begins Deacon’s ‘Tradecraft’ quest, which he will complete later. This assignment must be completed in order to formally join the Railroad and get Deacon as a companion

On The Escapist, you may find even more Fallout 4 Easter eggs and mysteries, including:

  • Find all of the Fallout 4 easter eggs and references that you can. 8Fallout 4 Mods to Make the Wasteland Even Better Power Armor Locations in Fallout 4: X-01 Best Power Armor Guide
  • Fallout 4: How to Make an Infinite Adhesive Farm
  • Fallout 4: How to Dupe Items with Dogmeat
  • Fallout 4: Alien Blaster Location Guide
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Kevin Thielenhaus is a freelance writer for The Escapist who specializes in science fiction and fantasy. You may follow him on Twitter by clicking here.

Fallout 4 Guide: How to complete ‘Road to Freedom’ and join the Railroad faction

The Railroad is a group in Fallout 4 that you can meet and join if you so want. It is necessary to first locate them and finish the “Road to Freedom” questline before you may speak with them. The Freedom Trail in Boston is not very tough, although it might be a little perplexing for people who are unfamiliar with the city’s history. In the next section, you’ll discover detailed instructions for completing the “Road to Freedom” questline, which will introduce you to the Railroad faction. You must first travel to Diamond City in order to undertake the mission.

Bounties here” and look for the bounty sign.

Eventually, after a period of time spent listening to them, one of the Residents will suggest “Follow the Freedom Trail,” and you will be awarded the quest “Road to Freedom.” From Boston Common, take the Road to Freedom.From the Boston Common site, take the Road to Freedom (you can fast travel from your Pip-Boy).

  1. You will subsequently be instructed to “Continue along the Freedom Trail,” according to the quest.
  2. ALWAYS PAY ATTENTION For those who are unfamiliar with the term, the Freedom Trail is a genuine place in Boston.
  3. In its most basic form, the Freedom Trail is a line of red bricks that runs through the heart of Boston.
  4. Make sure you take a close look at the plate since it will include two clues: A red number with an arrow pointing in the direction of a certain letter Keep them in mind at all times (or simply refer to the list below)!
  5. “A” in Trail4 |
  6. “A” in Trail6 |
  7. “I” in Trail5 |

“D” in Freedom1 |

“A” in Freedom3 |

“I” in Trail5 |

“R” in Freedom2 |

“O” in Freedom3 |

The Old North Church serves as the trail’s endpoint.

You’ll notice a white lantern in the distance.

The Freedom Trail Ring may be found at the conclusion of the trail.

The final component of the puzzle is as follows: The Freedom Trail Ring is a symbol of freedom.

Push the button when you’ve reached the proper letter.

Spin the wheel in the opposite direction of the clock: “Freedom” is represented by the letter R.

In this section, you will learn about the Railroad, one of the major factions in Fallout 4. Choose to join them right away or wait for them to accept your mission completion.

Fallout 4: Road to Freedom walkthrough

You may meet and become a member of the Railroad, one of the factions in Fallout 4. It is necessary to first locate them and finish the “Road to Freedom” questline before you may speak with them, though. The Freedom Trail in Boston is not very tough, but it might be perplexing for individuals who are unfamiliar with the city’s history. There is a guide for finishing the whole “Road to Freedom” questline, which will introduce you to the Railroad faction, below in the following section. Visiting Diamond City is the first stop on the quest, which must be completed before continuing on.

  • Bounties here” when in Diamond City.
  • The Residents will remark “Follow the Freedom Trail” after you have been listening to them for a while, and the quest “Road to Freedom” will be assigned to you.
  • At the appropriate place, you’ll see a sign that reads, “At Journey’s End, Follow the Freedom Lantern.” This indicates that you’ve arrived at the proper area.
  • It is necessary to stay on the path.
  • There is a genuine Freedom Trail in Boston, for those who are unaware with it.
  • In its most basic form, the Freedom Trail is a line of red bricks that runs through the center of Boston.
  • Keep an eye on the plate since it will include two hints: a large red number, as well as a little arrow pointing towards a particular letter Keep them in mind at all times (or just refer to the list below).

‘D’ and “R” in Freedom1 |

‘A’ in Trail6 |

‘R’ and ‘D’ in Freedom1 |

‘A’ and ‘L’ in Trail4 |

‘O’ and ‘ An example of an old north church is The North Church, which was built in the 16th century.

Take a peek to your right once you enter the building.

Head through the corridor and down the steps to the brick basement passageway on the right.

That information will be important in this particular puzzle.

Push the button once you’ve reached the proper letter.

Rotate the wheel in the opposite direction of the clock.

Trail: -[a] in trail -[i] in trail -[l] in trail -[r] in trail -[o] in freedom: -[a] in trail -[i] in freedom: -[a] in trail: -[i] in freedom: -[a] in trail: Congratulations!

In this section, you will learn about the Railroad, one of the major factions in Fallout 4. Choose to join them right now or wait for them to accept your objectives.

  • The Old Granary Burying Ground, the Old State House, the Old Corner Bookstore, Faneuil Hall, Paul Revere’s House, and the Old North Church are all worth a visit while in Boston.

On the ground, there is also a circular marking for each landmark. If you manage to bypass any of these (which is possible), you will not be required to go backwards. Simply continue your trek till you reach Old North Church. Expect to encounter a large number of Mutants along the road. Once you’ve entered the church, take care of the Ghouls before doing a U-turn and heading to the entryway on the opposite side of the church building. This will lead you to the catacombs beneath the cathedral.

  • Follow the lantern lines on the ground until you reach a metal dial on the wall that says “FREEDOM TRAIL RING.” Turn the dial to the right to activate the ring.
  • For each letter of the word “RAILROAD,” align it at the 12:00 position, then press down on the center of the ring until it is completed.
  • The Railroad group is wary of visitors, particularly those who manage to locate their underground refuge.
  • This encounter will bring the quest to a close.
  • Table of Contents|

Underground Undercover – Fallout 4 Wiki Guide

There is a circular marking on the ground for each landmark as well. There is no need to go backwards if you manage to avoid any of these (which can occur). To go to Old North Church, simply continue your trek. Be prepared to encounter several Mutants on your journey. Upon entering the church, deal with the Ghouls and then do a U-turn to enter the entryway on the opposite side of the building. Taking this route will lead you to the catacombs of the church. Consider using your Pip-Boy to illuminate the path ahead of you.

Turning the dial clockwise or counterclockwise is accomplished by glancing at the edges of the ring.

Once you’ve typed in the letter D, a door will swing open in your direction.

By responding in a socially polite manner and providing a detailed account of your background, you can win them over.

You will meet this person and the mission will be accomplished! It’s necessary to show them the Courser Chip if you’re completing The Molecular Levelstory quest by completing this quest. Table of Contents| Table of Contents | The following section is devoted to the following subject: Tradecraft

Cambridge Polymer Labs

Once you’ve enteredCambridge Polymer Labs, you’ll meetMolly, who will conduct a job interview with you. Depending on your reaction to the discussion, you will be assigned to a position such as Janitor, Security Guard, or Sales Co-ordinator, among others. She will then ask whether you would want to take the tour; if you would like to save time, you can select theMove it Along option on the menu. Molly will then accompany you to the restroom. As you come closer, Molly will give you a costume that corresponds to the role you have been assigned, and then she will ask you to enter the clean room.

  1. She will not allow you to leave until you have completed the research project, which is to create a power armorchest, and she will not let you out until you have done so.
  2. As you proceed through the next section, you’ll see a sample on aPolymer Coating Applicatorterminal, as well as three vacant slots where you may deposit samples.
  3. Exit this area and proceed up the stairwell on your right.
  4. advertisement Continue along the ceiling passage until it comes to an end, and then descend to the chamber below.
  5. Additionally, you may use this terminal to stop theCambridge Polymer Labs (Quest) and avoid receiving the quest prize if you choose to deactivate the -FacilityDefenseSystems -.
  6. Before you leave, you can deactivate the laser tripwire that is located near the entrance.
  7. The other sample you require, Unidentified Sample 3111, may be found in this room.
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It will be necessary to utilize the Isotope Containment Terminal, which is located at the far end of the chamber, to unlock a door that will lead you to the last sample, U-238.

Because this region is radiated, Rad-X/Radaway may be used to illuminate it.

Take the sample and return it to the main area, where it will be placed next to thePolymer Coating Applicatorterminal, theChemical Reagentslots, and theIsotopeslot.

In addition, the other two samples are placed in the other two spaces.

Following the completion of this task, you will receive a new powerarmorchest, the PiezonucleicPower ArmorChest.

Continue following her upstairs to the director, and once the director has been killed, she will reward you with some Prewar Money. This will bring the quest to a close. Do not forget to steal the Massachusetts Surgical Journal – Scars Are Cool, which can be found on the executive’s desk.

Return ToRailroad HQ, and then to the Institute

Now that you’ve obtained the password, Return to theRailroadHQ and speak with Desdemona about your situation. She’ll argue that the best course of action is to rescue all of the Synths. Go to the Institute and speak with Z1-14, after which you should speak with Patriot. After speaking with Z1-14 and informing him of the new plan, he will ask you to wait a day while he informs his buddies of the development. To deliver the password you obtained from Cambridge Polymer Labs to Patriot, you must first speak with him.

  • If you pick theI haveweaponsdialogue, you have the option of providing them with additionalweapons.
  • Follow the path to the southern side of the Institute and enter via the door to the right of the stairs on the left.
  • When you go out of the elevator, you’ll see the Synths that want to be free, as well as several Synth guards.
  • He will advise you that you should continue to collaborate with Father on your projects.

Continue working with Father

The password is now in your possession. Desdemona may be found in theRailroadHQ, if you return to her. Eventually, she’ll declare that the best course of action is to rescue all of the Synths at the same time. Go to the Institute and speak with Z1-14, after which you should speak withPatriot After discussing the new strategy with Z1-14 and informing him of it, he will ask you to wait a day while he informs his buddies about it. To deliver the password you obtained from Cambridge Polymer Labs to Patriot, you must first speak to him.

  1. In the I haveweaponsdialogue, you have the option of giving them additionalweapons if you like.
  2. Take a left at the bottom of the stairway, and enter the door to the right of the stairwell.
  3. The Synths that wish to be free, as well as several Synth guards, may be found outside the elevator.
  4. He will advise you to continue your collaboration with Father.

Fallout 4 The Railroad Faction Guide

The Railroad is reminiscent of the subterranean railroad that existed during American history. They want to liberate the enslaved and tormented synths who reside in the Commonwealth of Independent States. It is The Institute that creates synths; the latest versions are nearly indistinguishable from humans in appearance and behavior. (I’ll try to keep Institute spoilers to a minimal in this section.) Some in the Commonwealth regard them as hazardous junkpiles that must be eliminated, while others, such as the Railroad, think that they are entitled to the same rights as biological human people in the same way as they do.

Its base is concealed from the rest of the world, and their agents maintain their anonymity by donning disguises.

They have a comprehensive surveillance network in place throughout the Commonwealth of Virginia.

There was an earlier version of the Railroad that was destroyed by the Institute, which was followed by the present iteration. They are currently under the leadership of a lady named Desdemona, who has made substantial improvements to the Railroad’s operations.

How to Find and Join the Railroad?

  • The Railroad is a well-kept secret, so you’ll have to perform some detective work to track them down. You must first become aware of them in one of a variety of ways, including word of mouth. You can overhear conversations about them in places like Diamond City and Goodneighbor. Doctor Amari will teach you about them throughout the tale quest “The Molecular Level.” Whatever information you uncover about them will trigger the quest “Road to Freedom,” and the location of the start of the Freedom Trail will be highlighted on your map. The Freedom Trail might also be discovered by chance as you travel over the country.
  • In order to locate the Railroad, you’ll need to conduct a little detective work on your own. There are several methods in which you may learn about someone before you can actually meet them. You can overhear people talking about them in Diamond City and Goodneighbor. About them, you’ll find out about them in the tale quest “The Molecular Level.” You will begin the quest “Road to Freedom” as soon as you learn anything about them, and the location of where the Freedom Trail begins will be indicated on your map. The Freedom Trail can also be discovered by chance during one’s travels.

Tradecraft

  • The first step in your mission will be to meet Deacon, who will serve as your guide. He will be hiding in plain sight in a quiet spot, disguised as someone else. You will then have to accompany him on his journey to meet the tourist. It is possible to encounter a few animals along the route
  • After some discussion, he will inform you about the existence of a site called the Switchboard. There will be a sewer near the Corvega Assembly Plant that will serve as an entrance. Along the route, you’ll be able to pick up a suit of T-45 power armor. On the other side of the Switchboard, you’ll discover an Institute synth and turret overrun by turrets
  • You’ll also find a vault door sealed by an inaccessible terminal that can only be accessed by Deacon. There will be a corpse of a railroad agent inside. Carrington’s prototype will be on a shelf in the same room as the rest of the exhibit. Following your conversation with Deacon, you can return to the Railroad Headquarters
  • When you arrive, Deacon will give you a great narrative about how you overran the base. You have the option of laughing along with his exaggerations or not. In any case, Desdemona will be impressed and will give you the opportunity to become a member of the Railroad. You will be given the option of selecting a nickname from a selection of seven. You will also be able to access the Railroad Headquarters as well as travel quickly in and out of it

Major Quests

  • You will only be able to begin this quest once you have finished the main plot quest “The Molecular Level.” If you wish to finish the game with the Railroad, make sure that you collaborate with them throughout the mission
  • Else, you will fail. Before you enter the teleporter, Desdemona will inform you about the existence of a mysterious someone within the Institute who has been assisting the Railroad. She wants you to meet with him and transmit him a message on an encrypted holotape, which she will provide you. When you initially arrive at the Institute, you will be required to adhere to Father’s instructions. He will inquire as to whether you wish to become a member of the Institute. The Railroad will not be offended in any way if you do so. Make certain that you do not alienate Father or the Institute in any way. In order to complete the Railroad tasks, you must be able to deal with them calmly for the time being.
  • Once you are free, go to any terminal and enter the holotape, followed by the message you want to transmit. You will receive a response from him, in which he will request that you meet in a private location. Patriot, whose real name is Liam, will introduce you to a synthesizer that he is attempting to assist. He will devise a strategy to release all thirteen synthesizers who are in desperate need of his assistance at the same time. He does, however, require you to acquire login credentials from the surface in order to follow out the plan. You can exit the Institute by either teleporting back to the point where you entered or meeting with the four department heads of the Institute. In the event that you meet with them, you will have the ability to move quickly in and out of the Institute at any moment. Once you’ve left, make your way to Desdemona’s house. She will instruct you to create a report on what occurred at the Institute and submit it to PAM for review. In this case, PAM will conclude that you should look for the login credentials at Cambridge Polymer Labs
  • Upon arrival at the laboratories, you will be met by a robot who believes you have arrived for an employment interview. There is a side quest related with the labs that you may do. If you choose, you may follow Molly’s progress and help her finish the mission. If you do, you will be rewarded with a valuable power armor chest piece
  • However, you will first have to make your way to the lab area, where you will have to combat several ghouls. There is a terminal with the credentials on the second level, which you may access. A lockdown will be triggered as a result of this. If you are not interested in completing the side quest, you can bypass the lockout at Bergman’s terminal in order to go away. Assuming this is true, you can go on with the task until you are granted leave. When you return to Desdemona, she will inform you that the password should be given to Liam. When you arrive to the Institute, Liam will be waiting for you in the same spot where you initially met him. He will ask for your password and instruct you to speak with Z1-14. After a day of deliberation, he will decide which course of action to adopt. You may simply sit on a bench and wait for up to 24 hours, or you can come back at a different time. When you talk with Z1-17 again, he will inform you that he requires your assistance in eliminating the tunnel guards. Weapons may be stored in a locker marked on your map if you want to make the impending combat a little easier on yourself. Kill the guards and bring the evidence back to Z1-17. He will inform you that he requires additional time to put things up.
  • Once you are free, go to any terminal and enter the holotape, followed by the message you want to send out. You will receive a response from him, in which he will request that you meet in a private setting. Patriot, whose real name is Liam, will introduce you to a synthesizer that he is attempting to assist out with. He will devise a strategy to release all thirteen synthesizers who are in desperate need of his assistance at the same time, all at the same time. For him to be able to carry out his plan, he will require you to obtain login credentials from the surface. Leave the Institute by either teleporting back to where you came from or meeting with the four department heads that work for the institute. In the event that you meet with them, you will have the ability to quickly enter and exit the Institute at any moment. Meet up with Desdemona once you’ve finished. She will instruct you to produce a report detailing what occurred at the Institute and submit it to PAM for review. In this case, PAM will determine that you should look for the login credentials at Cambridge Polymer Labs
  • Upon arrival at the laboratories, you will be met by a robot who will believe you have arrived for an interview. When you visit the labs, you will be given a side mission to complete. If you like, you may follow Molly’s progress and help her finish the mission. After completing this task, you will be awarded with a valuable power armor chest piece
  • Nevertheless, you will be required travel to the lab area, where you will encounter some ghouls. There is a terminal with the credentials on the second level, which you may use. Consequently, the lockdown will be initiated. If you are not interested in completing the side quest, you can bypass the lockout at Bergman’s terminal and get out of the building. If you are, you can proceed with the job until you are granted permission to depart
  • Upon returning to Desdemona, she will instruct you to provide the password to Liam
  • As soon as you arrive to the Institute, Liam will be waiting for you in the same spot where you initially encountered him. His first order of business is to grab your password and direct you to Z1-14. To decide what to do next, he will need to take a day to think about it first. The simplest option is to simply sit on a bench and wait for 24 hours, or return later. Speaking with Z1-17 once again will result in him telling you that he requires your assistance in eliminating the tunnel security. If you wish to make the final combat simpler, you can put weapons in a locker shown on your map. Report back to Z1-17 after you’ve killed the guards. In order to put things up, he will tell you that he needs time.

Precipice of War

  • Inform Desdemona of the imminent attack as soon as you reach her location. She will hand you a railway rifle, and shortly after that, invaders from the Brotherhood will blow a hole in the wall and capture you. Once you have successfully defended the HQ chamber, you will need to proceed through the chapel, which will be swarming with Brotherhood warriors. One of them will be armed with a minigun. When you emerge from the tunnels and enter the main arena, you will face two formidable opponents, one of whom is famous in his own right. If you have any mini nukes or missiles, this could be a good moment to use them
  • After beating them and meeting with Desdemona, you will need to fly to Cambridge police station in order to obtain a vertibird, which you can get from the station. A vertibird carrying enemy soldiers will come once you have cleared out the police station and reached the top. Maybe you’ll be able to take it out before the military can assault it! If you don’t have a minigun, you may utilize the parked vertibird to take out the troops with it.
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Rocket’s Red Glare

  • The Prydwen is essentially a large multi-level passageway filled with adversaries from the Brotherhood of Steel. They will vary from the most basic of adversaries to the most formidable of the Brotherhood’s adversaries. In the event that you are a master at hacking or lockpicking, be sure to check out the armory while you are there. You’ll have to fight your way up the ranks in order to reach the highest level of competition. After planting the bombs in the appropriate locations, you will be loaded into a vehicle with Brotherhood members directly in front of you, one of them will be armed with a gatling pistol. Once loaded into the vehicle, you will be directed to the exit. As soon as you load in, strafe to the right since they will begin fire instantly
  • After you depart, the vertibird will soar past the enemy. You have the option to shoot at them, but you are not required to kill them all. Tinker Tom will fly to a safe distance and then explode the Prydwen, which will kill everyone on the planet. You will be able to see its spectacular ascent in all its splendor. It’s only a matter of time before you get in touch with Desdemona.

The Nuclear Option

  • ‘The Last Train’ is the final mission in the Railroad campaign. This mission will provide you with a conclusion to the game, but it will not bring your game to a close. Upon completion of the mission, you will be able to continue fulfilling objectives. The goal is to infiltrate the Institute, place a fusion pulse charge on its nuclear reactor, and destroy the entire facility. Upon entering, communicate with Z1-17 to initiate the attack, and then begin eliminating the scientists and warriors present in the room. In order to teleport in Railroad members and whichever companion you’ve been using, Z1-17 will use the relay to do so. After that, you’ll have to make your way through a run-down section of the Institute in order to get to the Bioscience lab. Keep an eye out for synthetic gorillas and synthesized gorillas. Continue to make your way through the Institute’s security personnel one by one. Although there will be a great showdown in the central chamber, you will be helped by the synthesizers.
  • The only way around the lockout will be for you to go the elevator to Father’s section and use his terminal to override it. After that, you can go to the reactor room by passing via the Advanced Systems room. There will be other synthesizers, including the powerful Z4K-97B, which will be one of them. He will be in possession of the password to the reactor terminal. After that, you’ll need to utilize the terminal to open the door, enter the building, and detonate the explosives. You may wish to take a few rad-x before proceeding
  • You’ll then make your way back to the relay room to complete your mission. Shaun’s synthesized version may be found here. It is entirely up to you whether you choose to take him with you or leave him to die. Following your decision on Shaun’s fate, you can inform Tinker Tom that you are prepared to depart. He will use a detonator to transfer you to a building that is far away. You can wait until you’re ready to blow the bomb and enjoy the moment
  • Nevertheless,

Minor Quests

There are a few different sorts of missions that you will obtain from the Railroad that will recur. Some of them entail tracking down P.A.M. supply depots. In order to obtain them, you will need to first take out a building full of adversaries, after which you will need to locate the cache. Some jobs entail escorting a synthesizer. These are simple to understand. It is possible that you will meet a Railroad member and assist them in escorting a runaway synth to a safehouse. Others entail checking on or assisting a safehouse in some way.

This is where you’ll look for a message that confirms what occurred to the safehouse during your investigation.

Boston After Dark

You will first need to speak with an elderly gentleman. He will provide a meeting spot, and you will be responsible for clearing out the enemies of Cambridge Church. The elderly gentleman will only arrive in the evening. The only thing left to do is stroll with them to the safehouse once the synth has arrived on site. You will be involved in a number of firefights along the road.

Butchers Bill

You will be tasked with clearing a big facility that is overrun with raiders. You’ll be seeking for a message that’s been stashed away somewhere in a desk. The mission marker will direct you to where you need to go. A deathclaw and a fusion core may be found in the bottom of the compound’s foundation.

Butchers Bill 2

This one is similar to the previous, except that the note will be in the possession of a deceased agent. Super mutants can be found in abundance in this substance.

Mercer Safehouse

Molerats will be seen in tiny numbers at the Starlight Drive-In, but they will be there. In addition, there are a few mines and traps hidden throughout both structures. You simply need to construct a few defensive objects in order to meet the minimum criteria.

High Ground

This mission will only become available when you have finished the quest “The Nuclear Option.” You will be dispatched to a certain place in order to destroy a vertibird.

A Clean Equation

This is identical to High Ground, with the exception that you will be pursuing a specific Brotherhood member in this game.

Underground Undercover – Fallout 4 Game Guide & Walkthrough

NextRailroad faction quests will be available. Quests of Importance Operation Ticonderoga was a military operation that took place in the United States during the American Revolutionary War. PreviousRailroad faction missions are a thing of the past. Quests of Importance After Dark in Boston In order to finish the quest, you must be associated with the Railroad faction and play The Molecular Levelquest during that time (you must have theBoston After Darkquest completed). The following are the quest objectives:

  • Send an encrypted message to any Institute terminal
  • Receive a response. Take a look at Patriot’s response. Meet Patriot
  • Follow Liam
  • Converse with Liam
  • Converse with Desdemona
  • Enter report on terminal
  • Converse with PAM. Obtain the Code Defender’s password. Return to Desdemona’s house. Visit Z1-14
  • Provide password to Liam Binet
  • Meet with Z1-14
  • Give Z1-14 a day’s worth of food
  • Consult with Z1-14
  • (Optional) Make a deposit of weapons for the rebels
  • Assassinate the tunnel guards
  • Visit Z1-14 and continue working with Father
  • Meet with Z1-14 and warn Desdemona
  • Return to Z1-14.

Contact the Patriot

Scan the network using the holotape that Desdemona has given you. Desdemona will offer you a holotape as you are teleporting to the Molecular Levelquest after you have completed the teleport for the quest. Use it shortly after entering the Institute, at the terminal before the transmitter, as soon as you enter the building. You will now be charged with locating thePatriot by following the mission marker on your screen. In this meeting, he will explain his strategy and introduce you to your new assistant: Z1-14.

(in order to leave the Institute you must complete few steps of the main quest).

There will be a quest associated with the place – Cambridge Polymer Labs – that will begin there. You have the option to complete it or disregard it. Follow the passageway all the way to the rear of the building, where you will discover several rooms. Take the elevator to the first floor.

Obtain the password from the Cambridge laboratory

What’s behind the door in the western direction should pique your interest, so pay attention. Alternatively, you may pass through the door on the opposite side of the room, which leads to an entry to the ventilation shaft, which allows you to get behind the locked door using lock picking (expert lock). If you are using the lockpick to open it, be careful not to step into the trap behind it. Continue along the same route to exit the building. Return to the house of Desdemona. Z1-14 The Institute can be reached by phone following a brief exchange of information.

Speak with Z1-14.

Optional – deliver the weapon to the rebels

To make the last phase of the quest easier, toss the weapon inside the chest with the other items. Talk to Z1-14 once again. If you so like, you can chose to arm the evacuees with weapons if you so desire (optional objective). It is necessary to deposit 10 weapons of any sort in the chest in order to fulfill this section of the quest (it is best to search for or buy institute pistols – few of them can be found in the shooting room). Although you don’t have to do it right now, the rebels will utilize the weapons sooner or later.

Free the rebels

Kill all of the synthesizers that have been designated, and you can also light the gasoline on the ground. Now proceed to the indicated area, where you will encounter a small number of synth-guards, all of whom you must eliminate despite the fact that they are not aggressive towards you at all. The rebels will assist you in accomplishing your goal; you do not need to be concerned about them since they will not perish. Return to Z1-14 once you have destroyed the targets. The quest will be put on hold for the time being.

The quest will be restarted once you have completed a few missions in the main narrative and have reached the Powering Upmandatory questline.

The following are the prizes for completing the quest: Experience points, a one-of-a-kind railway rifle are on the horizon.

PreviousRailroad faction missions are a thing of the past.

Fallout 4 – The Molecular Level, Road to Freedom, Freedom Trail, code, Desdemona

Have the Courser Chip examined by a professional. Following your re-emergence in Goodneighbor, make your way down the alley to the left of the gun store, where you will find yourself at the Memory Den. Dr. Amari can do an analysis on your freshly obtained Courser Chip, so find her onstage and strike up a discussion with her. As soon as she inquires about your exploits in the Glowing Sea, tell her that you were able to secure assistance from Virgil. After explaining that she is not familiar with the Courser chip, Amari refers you in the direction of an organization that can assist you.

There are 11 fascinating locales in Fallout 4 that you may have overlooked – Fallout Friday.

Some of you may recall that we had a brief encounter with the Freedom Trail early in the game, thanks to the robot tour guide on Boston Common, near Park Street Station.

Exit the Memory Den, pull up your Pip-Boy map, and fast travel directly to Boston Common when you are ready to resume your journey.

Once you have arrived at your target, proceed down the road to the north, dealing with any hostiles who may be present.

If you haven’t already, make your way over to the Tour Bot and strike up a discussion with him.

Turn your attention to the fountain and look for the sign with the reading when the Tour Bot is finished.

Just below the sign is a Freedom Trail marker, which you can see immediately below the sign.

Follow the line out of the park and keep an eye on it as it makes its way north down the highway.

The path soon crosses over the road and takes you in the direction of the Massachusetts State House.

The Massachusetts State House has been discovered.

Keep following the line as it bends northward, dealing with any hostiles that you come across along the route.

Old Granary Burial Ground has been discovered.

You’ll recognize the sign pointing toward Goodneighbor from earlier in the game when you approach it.

When you’re ready to go, turn left at the intersection and follow the road north, keeping an eye out for mongrels (including an alpha variety) as you go.

Climb the hill ahead and slide down the end, taking out the ghouls on your right as you come to a stop.

Old Corner Bookstore has been discovered.

Take a look at it, then follow the line as it makes its way around to the east.

After determining that it is safe to go, continue your trek east and down the steps.

Faneuil Hall has been discovered.

There are several of them, including a Super Mutant Suicider, who will try to sprint at you and explode a tiny nuclear bomb.

When he’s defeated, take care of any lingering hostiles in the area before looking at the marker on the line near the statue for clues.

Continue northward, taking a left at the end of the lane, following the line as it goes northward.

Continue to follow it as it swings around to the north once again, and then pay attention to the signpost ahead.

Once the roadway is free, continue on and keep your distance from the line as it turns west.

Old North Church has been discovered.

1 – R, 2 – A, 3 – I, 4 – L, 5 – R, 6 – O, 7 – A, 8 – D.

Look for the railroad tracks.

Clear the area of hostiles and look for the door to the right of your entrance hole, which should be on your right.

When you get to the bottom, take a right and follow the tunnel around to the western end.

Continue north, dealing with one last ghoul along the way, until you reach the Freedom Trail Ring, which can be found on the wall to the right.

To open the secret door, line up each letter with the arrow and hit the center button after each one to activate the hidden button.

When the woman in front of you begins to talk, go closer to her until the dialogue choices become visible.

Following that, tell her your tale.

The ‘Find the Railroad’ component of the current quest (as well as the ‘Search for the Railroad’ portion of the Road to Freedom quest) will come to an end as a result of this action.

To get entry to Railroad HQ, proceed through the door at the end of the corridor.

When she informs you that the gang will assist you if you present them with the Courser Chip, inquire as to what they intend to use it for.

Take your time waiting for him to do his work, and then prepare to return to Virgil in the Glowing Sea once the analysis is complete.

Equip your hazmat suit and then retrace your steps through the cathedral until you reach the outdoors again.

As soon as you arrive, go into the cave to find Virgil’s laboratory.

Inform him that you have decoded the code and that the Railroad was instrumental in your success.

Encourage him to believe that his scientific abilities are adequate to the task, and then inform him that you have the equipment covered.

Once the talk is completed, you’ll need to locate some assistance in order to complete the construction of Virgil’s invention.

It is necessary to affiliate yourself with one of these factions and work your way through their introductory quest if you have not previously done so in order to accomplish the current mission.

(Optional) Consult with the Railroad When you’re ready to talk about Virgil’s gadget with the Railroad, exit the cave and use the quick travel option to return to Old North Church.

Engage her in conversation and demonstrate your familiarity with synthesizers.

Finally, bring the dialogue to a close in order to finish Road to Freedom and to add Tradecraft to your ledger of accomplishments.

She’ll agree to assist you if you first assist Deacon with his task, which you should do. – Check out the next section for our help to finishing Fallout 4: Tradecraft, the game’s next task. – Return to the main page to read the rest of our Fallout 4 strategy guide.

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